Blender pour l architecture

Titre : Blender pour l architecture
Auteur : Matthieu Dupont de Dinechin
Éditeur : Editions Eyrolles
ISBN-13 : 9782212143102
Libération : 2015

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Destiné aux architectes, mais aussi à tous les graphistes amenés à représenter des scènes architecturales, cet ouvrage présente l'utilisation du logiciel libre Blender au plus près des besoins des professionnels en la matière, que ce soit pour présenter un concours ou un projet étudiant ou faire de l'imagerie pour les promoteurs. Il couvre tous les aspects de la création 3D (modélisation, matériaux, éclairage et rendus, animation), en insistant sur les techniques spécifiques aux images d'architecture. Cette deuxième édition en couleur a été mise à jour avec la dernière version de Blender et enrichie de deux nouveaux chapitres sur l'impression 3D et Cycles, le moteur de rendu.

Computational Statistics

Titre : Computational Statistics
Auteur :
Éditeur : Springer Science & Business Media
ISBN-13 : 9780387981451
Libération : 2010-04-29

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Computational inference is based on an approach to statistical methods that uses modern computational power to simulate distributional properties of estimators and test statistics. This book describes computationally intensive statistical methods in a unified presentation, emphasizing techniques, such as the PDF decomposition, that arise in a wide range of methods.

Gardening with Less Water

Titre : Gardening with Less Water
Auteur : David A. Bainbridge
Éditeur : Storey Publishing
ISBN-13 : 9781612125831
Libération : 2015-12-29

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Are you facing drought or water shortages? Gardening with Less Water offers simple, inexpensive, low-tech techniques for watering your garden much more efficiently — using up to 90 percent less water for the same results. With illustrated step-by-step instructions, David Bainbridge shows you how to install buried clay pots and pipes, wicking systems, and other porous containers that deliver water directly to a plant’s roots with little to no evaporation. These systems are available at hardware stores and garden centers; are easy to set up and use; and work for garden beds, container gardens, and trees.

Blender 3D Incredible Machines

Titre : Blender 3D Incredible Machines
Auteur : Christopher Kuhn
Éditeur : Packt Publishing Ltd
ISBN-13 : 9781785284519
Libération : 2016-02-29

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Design, model, and texture complex mechanical objects in Blender About This Book Develop realistic and awesome machines for your 3D projects and animation films Gain the ability to look at a piece of machinery in real life and then recreate it in Blender Develop a comprehensive skill set covering key aspects of mechanical modeling Who This Book Is For This book is intended for consumers and hobbyists who are existing users of Blender 3D want to expand their capabilities by diving into machine modeling with Blender 3D. You are expected to have experience with basic Blender operations. What You Will Learn Reacquaint yourself with Blender's modeling toolset Practice fundamental skills that are applicable to a range of modeling projects Know when and where to use various types of geometry—something that saves time in one instance will pose significant problems in another Think ahead and plan your project out to significantly improve both quality and efficiency Create models for freestyle use Overcome challenging modeling problems Create customized game models that can easily be exported to other formats. This is one of the most popular uses of Blender, and the results can be incorporated into game design! Get comfortable with the start-to-finish process to create any type of hard surface model In Detail Blender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. This book will cover all the topics you need to create professional models and renders. This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer. We start by making a Sci-fi pistol, creating its basic shape and adding details to it. Moving on, you'll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling. After this, we'll create the basic shapes for the robot and combine the meshes to create unified objects. We'll assign materials and explore the various options for freestyle rendering. We'll discuss techniques to build low-poly models, create a low-poly racer, and explain how they differ from the high poly models we created previously. By the end of this book, you will have mastered a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based around four concrete projects. Each topic is explained sequentially in the process of creating a model, and detailed explanations of the basic and advanced features are also included.

The SketchUp Workflow for Architecture

Titre : The SketchUp Workflow for Architecture
Auteur : Michael Brightman
Éditeur : John Wiley & Sons
ISBN-13 : 9781118421314
Libération : 2013-03-19

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Incorporate SketchUp into every phase of your design If you want to go beyond the basics and start using SketchUp 3D modeling software in all phases of your design, The SketchUp Workflow for Architecture is the perfect place to start. From preliminary schematics to construction documentation and everything in between, the book sketches out a workflow that is flexible enough to use from start to finish. You'll discover helpful techniques, smart tips, and best practices that will make your design process easier, as well as helping you easily export your models into BIM programs. The book includes in-depth coverage of the lightly-documented LayOut toolset and video tutorials on more advanced methods. Goes beyond the basics into intermediate and advanced techniques for architects, designers, and engineers who want to use SketchUp in all stages of design Guides you from basic schematics through design development to construction documentation Includes best practices for organizing projects and workflows and helpful tips Provides special coverage of the LayOut toolset, an often-underused component of SketchUp Pro The SketchUp Workflow for Architecture is a valuable addition to your design toolkit.

Steampunk

Titre : Steampunk
Auteur : Ann VanderMeer
Éditeur : Tachyon Publications
ISBN-13 : 9781892391759
Libération : 2008

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Presents stories about mechanistic golems, infernal machines, airships, alternative histories, other planets, and how the genre has influenced movies, television, comics, and the Internet.

Aural Cultures

Titre : Aural Cultures
Auteur : Jim Drobnick
Éditeur : YYZ Books
ISBN-13 : 9780920397800
Libération : 2004

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Jim Drobnick A été écrit sous une forme ou une autre pendant la plus grande partie de sa vie. Vous pouvez trouver autant d'inspiration de Aural Cultures Aussi informatif et amusant. Cliquez sur le bouton TÉLÉCHARGER ou Lire en ligne pour obtenir gratuitement le livre de titre $ gratuitement.

Fast Track to MDX

Titre : Fast Track to MDX
Auteur : Mark Whitehorn
Éditeur : Springer Science & Business Media
ISBN-13 : 9781846281822
Libération : 2007-12-29

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Shows users and developers how to use MDX to effectively to provide relevant business information.

WEB PROGRAMMING BUILDING INTERNET APPLICATIONS 3RD ED

Titre : WEB PROGRAMMING BUILDING INTERNET APPLICATIONS 3RD ED
Auteur : Chris Bates
Éditeur : John Wiley & Sons
ISBN-13 : 8126512903
Libération : 2007-06-01

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Market_Desc: · Both undergraduate and masters course students taking modules with titles such as Website Development, Internet Programming, E-Commerce often found on Computing and New Media degrees at new/technical universities· Beginners, programmers moving to Web development· Professionals who want to improve their skills Special Features: · Multi-tool coverage of Dynamic HTML, XHTML, XML, Perl, CGI Scripts, JavaScript, and PHP avoids necessity of reading a book per application· The speed to revision is one of this books' strongest features ensuring the book is bang up-to-date and keeps pace with the ever changing web landscape· Practical and hands-on guidance is always backed up by strong examples· Paced for students with some, but not extensive, programming experience· Examples are plentiful, practical and well illustrated· Accompanying website provides more examples and links to useful online resources About The Book: This book teaches the essentials of working with the most important web technologies. From client development using HTML and Javascript, through to full server side applications written in ASP and Perl, the complete web system is shown. Concentrating on immediately useful code rather than theory, this is a how-to book for practical and project based courses. The technologies which are described in the book have stabilized over the last two years and become solid, well established parts of a programmer s toolkit.